Table of Contents
Conceptual Design
Learning objectives
Summary
Instructional/Conceptual design
1. Implications of learning theory
1. Boyle (1997): pedagogical design- structuring learning interactions
Implementing constructivism:‘Rich Environments for Active Learning’(Grabinger & Dunlap 1995, figure 1, layer 3)
Courseware for constructivist learning (Knuth & Cunningham 1993)
Constructivist courseware examples
PPT Slide
PPT Slide
PPT Slide
PPT Slide
PPT Slide
Constructivist Web Based Instruction (Bostock 1998)
PPT Slide
WBI case: Using the constructivist checklist to design a course
2. Media Selection: InteractionBoyle’s learning contexts
What sort of software to develop?A Classification (Bostock 1996)
Laurillard - learning as the Conversational Framework
A simplified conversational framework (Figure II.1)
Laurillard’s framework interactive processes in learning
Media selection: Interaction Laurillard 1993
A template for mapping media on to learning activities
Print, lecture, simple Web pages
Tutorial CBT
Example: a time management simulation
Time management simulation:pre-course assessment and priming
Exercise
Use of the conversational framework
Laurillard’s view of development process for designing learning
3. Content structuring: turn learning objectives into modules
PPT Slide
PPT Slide
PPT Slide
Other possibilities for content structuring (Boyle 1997)
4. Instructional sequence: an objectivist approach
Gagnédemonstrating 5 types of learning outcomes
Gagné Nine instructional events
7. provide feedback on performance
Instructional events: Shuell’s Learning Functions
PPT Slide
9. Feedbackrelevant feedback and correction
References
R M Gagné and K L Medsker, The conditions of learning: training applications 1996, Harcourt Brace
|
Author: Department of Computer Science
Email: stephen@cs.keele.ac.uk
Home Page: http://www.keele.ac.uk/depts/cs/Stephen_Bostock/sjbhome.html
|